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Knight's Peril

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Devlog

  • Resurrection Beam
    October 21, 2023 by philbgarner
    I wanted to have an animated resurrection beam appear when the player dies to better communicate to the player what's about to happen, and I finally got it in! I had to write an animation class that i... Continue reading
  • Bugfix: Too Difficult
    October 18, 2023 by philbgarner#bugfix
    Some early playtesting revealed the toads' poison spit is way too powerful. Nerfed it now so it does less damage and has a longer cooldown. Seems like you can take a full blast hit from full health an... Continue reading
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