Resurrection Beam
Knight's Peril » Devlog
I wanted to have an animated resurrection beam appear when the player dies to better communicate to the player what's about to happen, and I finally got it in!
I had to write an animation class that imports the Aseprite exported JSON and runs the animation based off of those values which took a bit of time but now that it's done I can quickly and easily add animations to the project in the future, and easily adjust values on the animation without having to adjust any code. Improved workflow is always good.
The clip shows what the new resurrection beam looks like, still needs a bit of juice but in general it's working as I hoped it would. :)
Files
knights-peril-html.zip Play in browser
Version 4 Oct 21, 2023
Knight's Peril
Status | In development |
Author | philbgarner |
Genre | Action |
Tags | Pixel Art, Roguelite |
Languages | English |
More posts
- Bugfix: Too DifficultOct 18, 2023
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