Knight's Peril
Guide your knight through the perilous swarms of enemies fighting them off with your sword, bow and shield.
Knight's Peril is an action roguelite inspired by games like Vampire Hunters where you can only move your knight with the direction keys (or D-Pad on your controller) and attacks happen automatically after a cooldown. You kill enemies to collect the gems they drop and use those gems to upgrade your abilities. At the end of the level use the gems you collected to unlock new characters and levels.
Keyboard Controls:
Left/Right/Up/Down = Move your character/menu navigation.
Space = Menu selection.
Esc = Menu back/Pause game
Gamepad Controls:
D-Pad = Move your character/menu navigation.
A = Menu selection.
X = Menu back/Pause game
Currently there is only one level implemented, and after you kill the King Slime it just spawns more of him endlessly until you die. Future updates will include levels 2 and 3, along with an end level screen that lets you spend the gems you collected.
Status | In development |
Platforms | HTML5 |
Author | philbgarner |
Genre | Action |
Tags | Pixel Art, Roguelite |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Development log
- Resurrection BeamOct 21, 2023
- Bugfix: Too DifficultOct 18, 2023
Leave a comment
Log in with itch.io to leave a comment.