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Frontier: New Worlds

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Devlog

  • Inventory System Improvements
    March 24, 2019 by philbgarner
    This week I spent some time improving the inventory system with some utility functions for adding/removing items from your expeditions' and towns' cargo. Originally I had scaffolded it out as simply... Continue reading
  • Settlements and Gameplay Vision
    March 17, 2019 by philbgarner
    Today I worked on the settlement dialog that is shown when you click on a settlement on the overworld map. There is also a button on the selected unit panel called 'Settle' which allows you to make a... Continue reading
  • Initial Version
    March 17, 2019 by philbgarner
    I finally chose a name for this project today and went with Frontier: New Worlds. Frontier because the gameplay will centre around the exploration and conquest/colonization progression, and New World... Continue reading
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